Sunday, September 22, 2013

Kotas Reviews RWBY

So, I watch a LOT of Internet videos. I watch videos that review bad movies, bad comics, pop songs, nostalgic things, video games, and sometimes even action figures. I watch videos that portray insane science fiction, talk about board games, and even just people playing a video game. One of my favorite sites to watch videos on is the Rooster Teeth site, home of Red vs. Blue, the Gauntlet, and today's review topic, RWBY.

RWBY (pronounced Roo Bee, you know, like the gemstone) is perhaps the most anime-ist thing that I've watched in a long time. The story opens with some very stylized artwork and a voice over that tells us what the deal is in this world. Seems the world is full of horrible, soulless critters collectively known as The Grim (as opposed to the Gloom, the Grump, and the Gaga) that used to dominate everything. With the "rise of human kind" however they saw a threat and went to "chew our asses to pieces". Humans, being the resourceful assholes that we are, countered this with our use of tools and a substance known as Dust, which grants magical powers and abilities. This Dust comes in powder form (naturally) and in the form of crystals, and can apparently be mined. Using the magic of Dust, humanity has built itself into a world-spanning power. The creatures of the Grim still haunt the darkened corners, but they are the province of the Hunters and Huntresses, fighters trained to use Dust and Dust-enhanced equipment to, well, Hunt Monsters.

So, what does that leave us with as far as the aesthetics of RWBY? Well, what if Final Fantasy and Harry Potter totally went out, had a few drinks. One thing led to another, and 9 months later you got RWBY. Maybe throw in a dash of Gurren Lagann for the fact that just about every piece of technology in the series runs on the Rule of Cool and you've got a highly stylized, gonzo-tech world. It is a show that takes a few design queues from Steampunk, but then you have airships that look like something out of HALO...which is crazy awesome really. The character designs are heavily anime inspired, but they look like someone played the Legend of Zelda: The Wind Waker and said "You know, I could gussy this up and make a show around it." Cell shading might be a thing, I guess? Still, I LIKE the designs, particularly concerning the gear that all the characters use, but I'll get to that in a bit.

The main character of the show is Ruby Rose (Red Riding Hood inspired). She's a young girl who just graduated top in her fighting academy and has only the desire to help people by becoming a Huntress...and has a fuck all huge scythe/sniper-rifle to back her shit up. In short order all the other characters are introduced: Weiss Schnee, a snooty well trained rich girl with a chip on her shoulder (Snow White inspired), Yang Xiao Long, Ruby's fun-loving upbeat bruiser of a sister (Goldilocks inspired), Blake Belladonna, the quiet, bookish sarcastic girl with the hidden soft spot for Ruby's wacky antics (Belle inspired...you know, Belle? Beauty and the Beast? Right), Jaune Arc, the clumsy Nevil Longbottom stand in, Nora Valkyrie, best described as the spastic one who will END YOUR SHIT if she decides to, Pyrrha Nikos, the hyper competent yet for reasons unexplained crushing on Jaune one, and Lie Ren...the other boy.

You may conclude that none of these characters is particularly well developed or explored in depth. You would be totally right as well, but the series is only 11 or so episodes long at this point (of a planned 16 for the first half of the first season), and none of them exceed 10 minutes long. But you know what? It is not always the originality of the characters that makes a show, but the quality of the presentation.

Monty Oum, the lead animator, was recruited by the Rooster Teeth guys for their Red vs. Blue show. Why? Because of the kind of amazing _Haloid_ video, which is a mashup of Halo and Metroid. You can watch it here. It's a bit dated at this point, and, well, a bit "fanservice-y" but the really fun fight choreography along with animation ability is what got Monty where he is today. The man can show some really interesting fight scenes, even if they can be a little too herky jerky sometimes.

RWBY lives and dies by it's crazy fights and I find them very entertaining to watch. The concept of the Grim-tainted creatures helps easily identify each "type" of enemy that is fought, and each character has incredibly distinctive gear. I've already mentioned the scythe/sniper-rifle, but there is also the javelin/long rifle, the submachine-gun/kama, the sword/whip/pistol, the elementally enhanced rapier, the blunderbus/battle-axe, the armored gauntlet/shotguns, and my personal favorite, the Maul/Grenade Launcher, which I refer to as the Boomhammer. Are you seeing the theme here? Dust-powered gear gives everyone the ability to do "Crazy Matrix Shit", and of course it is put together in some very elaborate fights. Monty Oum seems somewhat obsessed by the idea of using a shotgun to enhance melee attacks as well as a device to aid in movement, and while it is completely ridiculous...it works in the context of the show. It's just good old ridiculous fun.

On the FACE Rating Scale, RWBY gets one smiley face. It is a little TOO stereotypically anime-ish at times, and the heavily stylized artwork might be distracting for some, but I love the look of the gear and the crazy nature of the fight scenes. 

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